Presents a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore and channel your thoughts, ideas and principles into potential solutions. This book covers such topics as structured shapes, solid geometry, physical computing and graphic user interfaces.
As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. This book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more.
Chapter 1 Elements of the Language
Chapter 2 Points, Lines, and Shapes
Chapter 3 The Structure of Shapes
Chapter 4 Basics of Graphical User Interfaces
Chapter 5 Image Processing
Chapter 6 Motion
Chapter 7 Advanced Graphics Algorithms
Chapter 8 3-D Space
Chapter 9 Solid Geometry
Chapter 10 File Read/Write
, etc.
ISBN | : 0470375485 (ปกแข็ง) 388 หน้า |
ขนาด | : 193 x 242 x 27 มม. |
น้ำหนัก | : 730 กรัม |
เนื้อในพิมพ์ | : ขาวดำ |
ชนิดกระดาษ | : กระดาษปรู๊ฟ |
สำนักพิมพ์ | : Wiley Publishing, Inc. |
เดือนปีที่พิมพ์ | : --/2009 |