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Creating Music and Sound for Games 1ED
ผู้เขียน G.W. Childs IV
หนังสือ1,330.00 บาท
เนื้อหาโดยสังเขป

    Get ready to step into the mysterious world of the video game sound designer and composer. Creating Music and Sound for Games examines the responsibilities associated with each of these roles and offers tips and insight for breaking into the business. With focused sections for each of these important roles, this book offers an insider's look into how the sound designer and compositor fit into the game production team and how these roles interact with one another. You'll cover the essential tools of the trade and will examine sound design and compositional tips that can save you time and make you more efficient.

สารบัญ

Chapter 1 Meetings
Chapter 2 Sound Database
Chapter 3 Field Recording
Chapter 4 Sound Design: Tools of the Trade
Chapter 5 Sound Design: Basic Tools and Techniques
Chapter 6 Advanced Tools and Techniques
Chapter 7 Software Instruments and Samplers
Chapter 8 Batch Converting
Chapter 9 Mixing Cut Scenes
Chapter 10 Composing: The Game Design
Chapter 11 Composing: Tools of the Trade
Chapter 12 Samplers
Chapter 13 Editing Prerecorded Music
Chapter 14 Creating Music for Cut Scenes
Chapter 15 Breaking into the Game Industry
Chapter 16 Reviewing What You've Learned

รายละเอียดหนังสือ
ISBN: 1598633015 (ปกอ่อน) 293 หน้า
ขนาด: 190 x 230 x 19 มม.
น้ำหนัก: 665 กรัม
เนื้อในพิมพ์: ขาวดำ
ชนิดกระดาษ: กระดาษปอนด์
สำนักพิมพ์Thomson Learning
เดือนปีที่พิมพ์: --/2007
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