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Game Level Design +CD
ผู้เขียน Ed Byrne
หนังสือ2,137.50 บาท
เนื้อหาโดยสังเขป

* Teaches artists and designers the fundamental principle,
    concepts, and definitions of level design through examples
    and hands-on demonstrations using UnrealEd
* Contains interviews with designers creating levels for a broad
    range of game genres
* Includes a CD-Rom packed with all the files for creating the
    sample level, the Unreal Runtime Demo, Photoshop CS
    demo, and more

สารบัญ

Chapter 1: An Introduction to Level Design
Chapter 2: The Basic Principles
Chapter 3: Deeper Principles
Chapter 4: Hands On: Creating a Basic Level Using UnrealEd 3.0
Chapter 5: Level Design Choices
Chapter 6: Pre-Production
Chapter 7: Production
Chapter 8: Wrapping Up
Chapter 9: Case Study (Splinter Cell or Harry Potter level)
Chapter 10: Final Word
Chapter 11: Document and Design Samples
Chapter 12: Further Reading and Resources.

ข้อมูลเพิ่มเติม

Author Description

Ed Byrne

Ed Byrne (Kirkland, WA) is currently lead designer at Zipper Interactive in Redmond, WA. He has also worked as a level designer for Amaze Entertainment and for prominent games such as Harry Potter and the Prisoner of Azkaban, Harry Potter and the Chamber of Secrets, and Ubisoft’s Splinter Cell.

รายละเอียดหนังสือ
ISBN: 1584503696 (ปกอ่อน) 344 หน้า
ขนาด: 187 x 230 x 24 มม.
น้ำหนัก: 800 กรัม
เนื้อในพิมพ์: ขาวดำ
สำนักพิมพ์Charles River Media
เดือนปีที่พิมพ์: 2004
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