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Holub on Patterns : Learning Design Patterns By Looking at Code
ผู้เขียน ALLEN HOLUB
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    For readers who know Java and have written at least a few programs in it, and are particularly familiar with anonymous inner classes, software consultant Holub explains programming in an object-oriented way, and how to use design patterns to solve commonplace problems in object-oriented systems. He says his account augments rather than supplants the standard Design Patterns by Gamma, Helm, Johnson, and Vlissides, known as the Gang of Four. There is no bibliography. Annotation ฉ2004 Book News, Inc., Portland, OR

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Chapter 1 Preliminaries : OO and Design Patterns 101
Chapter 2 Programming with Interfaces, and a Few Creational
Patterns
Chapter 3 The Game of Life
Chapter 4 Implementing Embedded SQL
APPENDIX A Design-Pattern Quick Reference

ข้อมูลเพิ่มเติม

Allen Holub is a design consultant, programmer, educator, and author specializing in object-oriented design, Java, C++, and systems programming. He is currently a contributing editor for JavaWorld, and he is a popular columnist appearing in many computer magazines.

รายละเอียดหนังสือ
ISBN: 159059388X (ปกแข็ง) 414 หน้า
ขนาด: 184 x 240 x 26 มม.
น้ำหนัก: 835 กรัม
เนื้อในพิมพ์: ขาวดำ
สำนักพิมพ์Apress
เดือนปีที่พิมพ์: 2004
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